diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/gameengine/Ketsji/KX_IPOTransform.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/gameengine/Ketsji/KX_IPOTransform.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_IPOTransform.h | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/source/gameengine/Ketsji/KX_IPOTransform.h b/source/gameengine/Ketsji/KX_IPOTransform.h deleted file mode 100644 index a81c432b01e..00000000000 --- a/source/gameengine/Ketsji/KX_IPOTransform.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_IPOTransform.h - * \ingroup ketsji - * \brief An abstract object you can move around in a 3d world, and has some logic - */ - -#ifndef __KX_IPOTRANSFORM_H__ -#define __KX_IPOTRANSFORM_H__ - -#include "MT_Transform.h" - -class KX_IPOTransform { -public: - KX_IPOTransform() : - m_position(0.0f, 0.0f, 0.0f), - m_eulerAngles(0.0f, 0.0f, 0.0f), - m_scaling(1.0f, 1.0f, 1.0f), - m_deltaPosition(0.0f, 0.0f, 0.0f), - m_deltaEulerAngles(0.0f, 0.0f, 0.0f), - m_deltaScaling(0.0f, 0.0f, 0.0f) - {} - - MT_Transform GetTransform() const { - return MT_Transform(m_position + m_deltaPosition, - MT_Matrix3x3(m_eulerAngles + m_deltaEulerAngles, - m_scaling + m_deltaScaling)); - } - - MT_Point3& GetPosition() { return m_position; } - MT_Vector3& GetEulerAngles() { return m_eulerAngles; } - MT_Vector3& GetScaling() { return m_scaling; } - - const MT_Point3& GetPosition() const { return m_position; } - const MT_Vector3& GetEulerAngles() const { return m_eulerAngles; } - const MT_Vector3& GetScaling() const { return m_scaling; } - - MT_Vector3& GetDeltaPosition() { return m_deltaPosition; } - MT_Vector3& GetDeltaEulerAngles() { return m_deltaEulerAngles; } - MT_Vector3& GetDeltaScaling() { return m_deltaScaling; } - - void SetPosition(const MT_Point3& pos) { m_position = pos; } - void SetEulerAngles(const MT_Vector3& eul) { m_eulerAngles = eul; } - void SetScaling(const MT_Vector3& scaling) { m_scaling = scaling; } - - void ClearDeltaStuff() { - m_deltaPosition.setValue(0.0f, 0.0f, 0.0f); - m_deltaEulerAngles.setValue(0.0f, 0.0f, 0.0f); - m_deltaScaling.setValue(0.0f, 0.0f, 0.0f); - } - -protected: - MT_Point3 m_position; - MT_Vector3 m_eulerAngles; - MT_Vector3 m_scaling; - MT_Vector3 m_deltaPosition; - MT_Vector3 m_deltaEulerAngles; - MT_Vector3 m_deltaScaling; -}; - -#endif - |