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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
commit | c844aa265ad4eb50ad0e18661470fa6092052728 (patch) | |
tree | c4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/Ketsji/KX_IPO_SGController.h | |
parent | 3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff) |
Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/Ketsji/KX_IPO_SGController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_IPO_SGController.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.h b/source/gameengine/Ketsji/KX_IPO_SGController.h index 107d5026370..3b20f47f5fc 100644 --- a/source/gameengine/Ketsji/KX_IPO_SGController.h +++ b/source/gameengine/Ketsji/KX_IPO_SGController.h @@ -59,12 +59,6 @@ class KX_IpoSGController : public SG_Controller /** Local time of this ipo.*/ double m_ipotime; - /** A reference to the sm scene an eventually associated physics object is in. */ -// class SM_Scene* m_sumo_scene; - - /** A reference an eventually associated physics object is in. */ - class SM_Object* m_sumo_object; - /** A reference to the original game object. */ class KX_GameObject* m_game_object; |