diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
commit | 370850146f5ab1af11ec3a28abd1bad2f60314a4 (patch) | |
tree | 9559a67412bb0d78ef47bf05e19850357007fc19 /source/gameengine/Ketsji/KX_IPhysicsController.h | |
parent | 2074128fadbfd58ea13a68cbccaa1f6771bbd710 (diff) |
BGE patch #18051: add localInertia attribute to GameObject.
Diffstat (limited to 'source/gameengine/Ketsji/KX_IPhysicsController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_IPhysicsController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.h b/source/gameengine/Ketsji/KX_IPhysicsController.h index 13501f1fbbd..b7603203241 100644 --- a/source/gameengine/Ketsji/KX_IPhysicsController.h +++ b/source/gameengine/Ketsji/KX_IPhysicsController.h @@ -79,6 +79,7 @@ public: virtual void setScaling(const MT_Vector3& scaling)=0; virtual MT_Scalar GetMass()=0; virtual void SetMass(MT_Scalar newmass)=0; + virtual MT_Vector3 GetLocalInertia()=0; virtual MT_Vector3 getReactionForce()=0; virtual void setRigidBody(bool rigid)=0; virtual void AddCompoundChild(KX_IPhysicsController* child) = 0; |