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author | Joseph Eagar <joeedh@gmail.com> | 2006-11-30 02:31:46 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2006-11-30 02:31:46 +0300 |
commit | 99d66e1d5e8c9d32c6289cd453ebec3f708aa249 (patch) | |
tree | f739fbc0f8c8815429ab8056b982a3b46a9023dc /source/gameengine/Ketsji/KX_ISceneConverter.h | |
parent | 504e92688910423c0812aa8fc04cada45265b916 (diff) |
=IDProperties bugfix=
Fixed the bug of "print type(property)" crashed blender;
just needed to add PyType_Ready init code for all ID property
python types; I made a function IDProp_Init_Types and put
code to call it in types_initAll().
Also added GPL/BL headers to idproperty files.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ISceneConverter.h')
0 files changed, 0 insertions, 0 deletions