Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorInes Almeida <britalmeida@gmail.com>2014-07-23 16:07:01 +0400
committerInes Almeida <britalmeida@gmail.com>2015-02-21 15:16:20 +0300
commit9bfdcc4d32fa18b408ff44f8023ac6b3f9147827 (patch)
tree9bcab9aaa1b25b55628fc8738a687c3903aed15c /source/gameengine/Ketsji/KX_ISceneConverter.h
parent5785df431bc6522d02191d1c40c82db46d44596e (diff)
gameengine: removing addInitFromFrame hack
Diffstat (limited to 'source/gameengine/Ketsji/KX_ISceneConverter.h')
-rw-r--r--source/gameengine/Ketsji/KX_ISceneConverter.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h
index a07d4b2195c..b6647cdf3dc 100644
--- a/source/gameengine/Ketsji/KX_ISceneConverter.h
+++ b/source/gameengine/Ketsji/KX_ISceneConverter.h
@@ -45,8 +45,8 @@ class KX_ISceneConverter
{
public:
- KX_ISceneConverter() :addInitFromFrame(false) {}//this addInitFromFrame is a back hack, todo remove
- virtual ~KX_ISceneConverter () {};
+ KX_ISceneConverter() {}
+ virtual ~KX_ISceneConverter () {}
/*
* scenename: name of the scene to be converted,
@@ -59,7 +59,7 @@ public:
class RAS_IRasterizer* rendertools,
class RAS_ICanvas* canvas,
bool libloading=false)=0;
-
+
virtual void RemoveScene(class KX_Scene *scene)=0;
// handle any pending merges from asynchronous loads
@@ -69,11 +69,9 @@ public:
virtual void SetNewFileName(const STR_String& filename) = 0;
virtual bool TryAndLoadNewFile() = 0;
- bool addInitFromFrame;//rcruiz
virtual void ResetPhysicsObjectsAnimationIpo(bool clearIpo) = 0;
-
///this generates ipo curves for position, rotation, allowing to use game physics in animation
virtual void WritePhysicsObjectToAnimationIpo(int frameNumber) = 0;
virtual void TestHandlesPhysicsObjectToAnimationIpo() = 0;