diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-03-23 01:02:18 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-03-23 01:02:18 +0300 |
commit | 00291b5cf4a0f16ddca425b74ed30e8ac35d40e2 (patch) | |
tree | 952bb1c2f6fd8c2f34b950597ed0fa73a4ea7594 /source/gameengine/Ketsji/KX_IpoActuator.cpp | |
parent | 5b90aafbd6815e29343f8e9aba9e3e20f85b3cc0 (diff) |
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them
That was about it.
There are a few things that needs double checking:
* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
Diffstat (limited to 'source/gameengine/Ketsji/KX_IpoActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_IpoActuator.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp index de2b31684e0..92333329f9e 100644 --- a/source/gameengine/Ketsji/KX_IpoActuator.cpp +++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp @@ -89,7 +89,6 @@ public: }; - KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj, const STR_String& propname, float starttime, @@ -100,16 +99,16 @@ KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj, bool force_ipo_local, PyTypeObject* T) : SCA_IActuator(gameobj,T), + m_bNegativeEvent(false), m_starttime (starttime), - m_endtime(endtime) , - m_localtime(starttime), + m_endtime(endtime), m_recurse(recurse), - m_type((IpoActType)acttype) , + m_localtime(starttime), m_direction(1), - m_bNegativeEvent(false), m_propname(propname), m_ipo_as_force(ipo_as_force), - m_force_ipo_local(force_ipo_local) + m_force_ipo_local(force_ipo_local), + m_type((IpoActType)acttype) { // intentionally empty } |