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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-11-03 13:48:02 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-11-03 13:48:02 +0300
commit318fb94c4b4c15c66737493436929393357b963c (patch)
tree2e99f9029fa7d7c0e93453f80efd7675f58066f8 /source/gameengine/Ketsji/KX_IpoActuator.h
parent15f17707cafc50ce4579f7d997b7d34aa94fc0a3 (diff)
Fix IPO actuator (Bug #1694)
Diffstat (limited to 'source/gameengine/Ketsji/KX_IpoActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index cdc815dff7b..677d72f546e 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -47,6 +47,9 @@ private:
/** Computes the current frame from the current time
and the IPO start time. */
void SetLocalTime(float curtime);
+ /** Ensures the current frame is between the start and
+ end frames. */
+ bool ClampLocalTime();
protected:
bool m_bNegativeEvent;
@@ -63,6 +66,7 @@ protected:
/** Current active frame of the ipo. */
float m_localtime;
+ /** The time this ipo started at. */
float m_starttime;
/** play backwards or forwards? (positive means forward). */