diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-12-01 11:43:58 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-12-01 11:43:58 +0300 |
commit | 10e64fe4b4ad42209d6a01155b0d3ad2d6e5dda3 (patch) | |
tree | bfe47adf3fdc407b2f6d7fb64554eaf45c25799c /source/gameengine/Ketsji/KX_KetsjiEngine.cpp | |
parent | d098d94372e6952ff3d540978aa096ca2df358e7 (diff) |
Only do event processing for ipo actuators on frames.
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 3bd36aebc93..f74cdc31fcd 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -797,6 +797,8 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene) left, right, bottom, top, nearfrust, farfrust); cam->SetProjectionMatrix(projmat); + + // Otherwise the projection matrix for each eye will be the same... if (m_rasterizer->Stereo()) cam->InvalidateProjectionMatrix(); } |