diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2009-06-10 02:56:43 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2009-06-10 02:56:43 +0400 |
commit | 323863015db62f1b7b10a09a34489503070c23b4 (patch) | |
tree | 31d61768c5f7b1e68b2eb6aae9d06da6baf03799 /source/gameengine/Ketsji/KX_KetsjiEngine.cpp | |
parent | 9a54ca9af79012354e91424d3b434ea23bc053ad (diff) |
fix for bug #18898: GE perspective 3D View not working properly (missing LENS)
note: I'm not changing GamePlayer files. There is no such a thing as 3D view camera in gameplayer (override_camera).
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index b30b79e7f23..a43ea59220b 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1078,6 +1078,11 @@ void KX_KetsjiEngine::SetCameraOverrideClipping(float near, float far) m_overrideCamFar = far; } +void KX_KetsjiEngine::SetCameraOverrideLens(float lens) +{ + m_overrideCamLens = lens; +} + void KX_KetsjiEngine::GetSceneViewport(KX_Scene *scene, KX_Camera* cam, RAS_Rect& area, RAS_Rect& viewport) { // In this function we make sure the rasterizer settings are upto @@ -1351,6 +1356,8 @@ void KX_KetsjiEngine::PostProcessScene(KX_Scene* scene) KX_Camera* activecam = NULL; RAS_CameraData camdata = RAS_CameraData(); + if (override_camera) camdata.m_lens = m_overrideCamLens; + activecam = new KX_Camera(scene,KX_Scene::m_callbacks,camdata); activecam->SetName("__default__cam__"); |