diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2009-03-09 08:01:16 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2009-03-09 08:01:16 +0300 |
commit | 6e85d00055d414e6be34f4738790851a63223ab7 (patch) | |
tree | a2f1edf120e5f7f16275054abfcbd15cfbc52f22 /source/gameengine/Ketsji/KX_KetsjiEngine.cpp | |
parent | abb338ddf9dea9a26ca1092b3f7fda86b32bbd16 (diff) |
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 87f348799df..97b4213b8bd 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1112,6 +1112,11 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam) scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools); + if (scene->GetPhysicsEnvironment()) + scene->GetPhysicsEnvironment()->debugDrawWorld(); + + m_rasterizer->FlushDebugLines(); + PostRenderFrame(); } |