diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
commit | 89a963fb7fdff543b77de790355b9dac3019bd33 (patch) | |
tree | 4e1d2245e20f8c21625e99d771776f66c233a0de /source/gameengine/Ketsji/KX_KetsjiEngine.cpp | |
parent | de4bd55e01bc574c13977537ace1a0901dcfcaf0 (diff) |
style cleanup: comment blocks
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 1381dcb3607..facac230e05 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -599,9 +599,9 @@ else KX_Scene* scene = *sceneit; /* Suspension holds the physics and logic processing for an - * entire scene. Objects can be suspended individually, and - * the settings for that preceed the logic and physics - * update. */ + * entire scene. Objects can be suspended individually, and + * the settings for that preceed the logic and physics + * update. */ m_logger->StartLog(tc_logic, m_kxsystem->GetTimeInSeconds(), true); m_sceneconverter->resetNoneDynamicObjectToIpo();//this is for none dynamic objects with ipo @@ -1340,8 +1340,8 @@ void KX_KetsjiEngine::RenderFonts(KX_Scene* scene) } /* -To run once per scene -*/ + * To run once per scene + */ void KX_KetsjiEngine::PostRenderScene(KX_Scene* scene) { // We need to first make sure our viewport is correct (enabling multiple viewports can mess this up) |