diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
commit | 27b3ea622f8bd313a8e2827dfec752bf2125566c (patch) | |
tree | f212e49d224ce8e1cfc3b17a64ae524711494391 /source/gameengine/Ketsji/KX_KetsjiEngine.h | |
parent | 372dff8d1dc7e24d4b2cd37de245588ecfce8bfa (diff) | |
parent | de80e687689032cb85179a1f7e89750573631d5d (diff) |
Merge remote-tracking branch 'origin/master' into cycles_camera_nodescycles_camera_nodes
Note: the branch currently crashes in blender_camera_nodes.cpp:
BL::NodeTree b_ntree = b_data.node_groups[nodes_tree_name];
The crash was introduced in:
cb7cf523e5c000609f32a382e2c0fcc57f635a42
Conflicts:
intern/cycles/SConscript
intern/cycles/blender/addon/__init__.py
intern/cycles/blender/addon/properties.py
intern/cycles/blender/blender_camera.cpp
intern/cycles/kernel/kernel_types.h
intern/cycles/kernel/svm/svm.h
intern/cycles/kernel/svm/svm_types.h
intern/cycles/render/camera.cpp
intern/cycles/render/camera.h
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index 2b80e3bd69a..04e09c8db15 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -38,7 +38,7 @@ #include "STR_String.h" #include "KX_ISystem.h" #include "KX_Scene.h" -#include "KX_Python.h" +#include "EXP_Python.h" #include "KX_WorldInfo.h" #include <vector> @@ -111,6 +111,7 @@ private: double m_frameTime;//discrete timestamp of the 'game logic frame' double m_clockTime;//current time double m_previousClockTime;//previous clock time + double m_previousAnimTime; //the last time animations were updated double m_remainingTime; static int m_maxLogicFrame; /* maximum number of consecutive logic frame */ @@ -204,14 +205,12 @@ private: void PostRenderScene(KX_Scene* scene); void RenderDebugProperties(); void RenderShadowBuffers(KX_Scene *scene); - void SetBackGround(KX_WorldInfo* worldinfo); public: KX_KetsjiEngine(class KX_ISystem* system); virtual ~KX_KetsjiEngine(); // set the devices and stuff. the client must take care of creating these - void SetWorldSettings(KX_WorldInfo* worldinfo); void SetKeyboardDevice(SCA_IInputDevice* keyboarddevice); void SetMouseDevice(SCA_IInputDevice* mousedevice); void SetNetworkDevice(NG_NetworkDeviceInterface* networkdevice); @@ -226,6 +225,9 @@ public: KX_ISceneConverter* GetSceneConverter() { return m_sceneconverter; } void SetAnimRecordMode(bool animation_record, int startFrame); + int getAnimRecordFrame() const; + void setAnimRecordFrame(int framenr); + RAS_IRasterizer* GetRasterizer() { return m_rasterizer; } RAS_ICanvas* GetCanvas() { return m_canvas; } SCA_IInputDevice* GetKeyboardDevice() { return m_keyboarddevice; } @@ -258,7 +260,7 @@ public: void ConvertAndAddScene(const STR_String& scenename,bool overlay); void RemoveScene(const STR_String& scenename); - bool ReplaceScene(const STR_String& oldscene,const STR_String& newscene); + bool ReplaceScene(const STR_String& oldscene,const STR_String& newscene); void SuspendScene(const STR_String& scenename); void ResumeScene(const STR_String& scenename); @@ -273,6 +275,9 @@ public: void SetCameraOverrideViewMatrix(const MT_CmMatrix4x4& mat); void SetCameraOverrideClipping(float near, float far); void SetCameraOverrideLens(float lens); + + // Update animations for object in this scene + void UpdateAnimations(KX_Scene *scene); /** * Sets display of all frames. |