diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2009-06-10 02:56:43 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2009-06-10 02:56:43 +0400 |
commit | 323863015db62f1b7b10a09a34489503070c23b4 (patch) | |
tree | 31d61768c5f7b1e68b2eb6aae9d06da6baf03799 /source/gameengine/Ketsji/KX_KetsjiEngine.h | |
parent | 9a54ca9af79012354e91424d3b434ea23bc053ad (diff) |
fix for bug #18898: GE perspective 3D View not working properly (missing LENS)
note: I'm not changing GamePlayer files. There is no such a thing as 3D view camera in gameplayer (override_camera).
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index 6fa379e551a..abba23ca376 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -129,6 +129,7 @@ private: MT_CmMatrix4x4 m_overrideCamViewMat; float m_overrideCamNear; float m_overrideCamFar; + float m_overrideCamLens; bool m_stereo; int m_curreye; @@ -253,6 +254,7 @@ public: void SetCameraOverrideProjectionMatrix(const MT_CmMatrix4x4& mat); void SetCameraOverrideViewMatrix(const MT_CmMatrix4x4& mat); void SetCameraOverrideClipping(float near, float far); + void SetCameraOverrideLens(float lens); /** * Sets display of all frames. |