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author | Mitchell Stokes <mogurijin@gmail.com> | 2014-03-25 04:57:02 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2014-03-25 04:57:02 +0400 |
commit | b66a9543bbcf86646b46af1da7ed0c4d035c7f98 (patch) | |
tree | cd5d607571dd9983eea2759d9623acbcbe291942 /source/gameengine/Ketsji/KX_KetsjiEngine.h | |
parent | a2c002acb9e7771645c25203576e1bd09a84561a (diff) |
Fix T38929: BGE: Strange behaving from addObject after trying to add an nonexisting overlay scene
If bge.logic.addScene() could not find the scene to add it would add the
first scene again, which is just silly. Now, if no scene is found, a warning
is printed and nothing is added.
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
0 files changed, 0 insertions, 0 deletions