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authorCampbell Barton <ideasman42@gmail.com>2009-04-21 03:17:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-21 03:17:52 +0400
commit217bbb7800679899302ddb058f9ceea1d00c7ce1 (patch)
tree05cef2f2d94dc0af0cbf027c233f5d35ff782eee /source/gameengine/Ketsji/KX_Light.cpp
parent2d0d06f642b661b084657c05ebb0c664f998a937 (diff)
BGE Python API
Separate getting a normal attribute and getting __dict__, was having to do too a check for __dict__ on each class (multiple times per getattro call from python) when its not used that often.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Light.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index 713838c88ec..a1eb08e17bd 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -216,6 +216,10 @@ PyObject* KX_LightObject::py_getattro(PyObject *attr)
py_getattro_up(KX_GameObject);
}
+PyObject* KX_LightObject::py_getattro_dict() {
+ py_getattro_dict_up(KX_GameObject);
+}
+
int KX_LightObject::py_setattro(PyObject *attr, PyObject *pyvalue)
{