diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-27 15:10:34 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-27 15:10:34 +0400 |
commit | c0ba0c1171bb78eac04fb4bccfea415b4378ed50 (patch) | |
tree | 006ce047c1dc7d9c103587c20a4127fce18d2736 /source/gameengine/Ketsji/KX_Light.cpp | |
parent | 5e5b0cbb263d1e18867cfda5ce221221e1b1c2d4 (diff) |
Fix #22986: glsl didn't take object hiding into account yet for lamps.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Light.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Light.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp index 6ef4b873ead..ac20b4f2f56 100644 --- a/source/gameengine/Ketsji/KX_Light.cpp +++ b/source/gameengine/Ketsji/KX_Light.cpp @@ -66,7 +66,7 @@ KX_LightObject::~KX_LightObject() if((lamp = GetGPULamp())) { float obmat[4][4] = {{0}}; - GPU_lamp_update(lamp, 0, obmat); + GPU_lamp_update(lamp, 0, 0, obmat); } m_rendertools->RemoveLight(&m_lightobj); @@ -199,7 +199,7 @@ void KX_LightObject::Update() for(int j=0; j<4; j++, dobmat++) obmat[i][j] = (float)*dobmat; - GPU_lamp_update(lamp, m_lightobj.m_layer, obmat); + GPU_lamp_update(lamp, m_lightobj.m_layer, 0, obmat); GPU_lamp_update_colors(lamp, m_lightobj.m_red, m_lightobj.m_green, m_lightobj.m_blue, m_lightobj.m_energy); } |