diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
commit | 411123b2502388c9082886be48db93836ceacea8 (patch) | |
tree | 2d37fe8fc95b71b603a9e2fdf76580768a134313 /source/gameengine/Ketsji/KX_MeshProxy.cpp | |
parent | b8142515ce762107a186fac501d73a2dbe42047a (diff) |
- added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
Diffstat (limited to 'source/gameengine/Ketsji/KX_MeshProxy.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_MeshProxy.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp index 37d85816314..b4b3cea8c8a 100644 --- a/source/gameengine/Ketsji/KX_MeshProxy.cpp +++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp @@ -213,5 +213,6 @@ PyObject* KX_MeshProxy::PyGetVertex(PyObject* self, KX_PYMETHODDEF_DOC(KX_MeshProxy, reinstancePhysicsMesh, "Reinstance the physics mesh.") { - return Py_Success(KX_ReInstanceShapeFromMesh(m_meshobj)); + //this needs to be reviewed, it is dependend on Sumo/Solid. Who is using this ? + return Py_None;//Py_Success(KX_ReInstanceShapeFromMesh(m_meshobj)); } |