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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-04-23 16:03:37 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2005-04-23 16:03:37 +0400
commit10acf20645729d7c06eec1b091a0bf21417d613f (patch)
treedc4f7e740c63a5a7d8e211325db59e201af29b79 /source/gameengine/Ketsji/KX_MeshProxy.h
parent32daf2cdc463cfbecc37a098e200edc3ed7b3839 (diff)
Support reinstancing the physics mesh from Python.
Diffstat (limited to 'source/gameengine/Ketsji/KX_MeshProxy.h')
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index d40f8b514d2..6aa832ea224 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -62,6 +62,7 @@ public:
// both take materialid (int)
KX_PYMETHOD(KX_MeshProxy,GetVertexArrayLength);
KX_PYMETHOD(KX_MeshProxy,GetVertex);
+ KX_PYMETHOD_DOC(KX_MeshProxy, reinstancePhysicsMesh);
};
#endif //__KX_MESHPROXY