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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index 8abc4f6b897..2dbaf3c9081 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -340,6 +340,8 @@ const MT_Vector3& KX_MouseFocusSensor::HitNormal() const
return m_hitNormal;
}
+#ifndef DISABLE_PYTHON
+
/* ------------------------------------------------------------------------- */
/* Python functions */
/* ------------------------------------------------------------------------- */
@@ -426,7 +428,7 @@ PyObject* KX_MouseFocusSensor::pyattr_get_hit_normal(void *self_v, const KX_PYAT
return PyObjectFrom(self->HitNormal());
}
-
+#endif // DISABLE_PYTHON
/* eof */