diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
commit | ea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch) | |
tree | 8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/gameengine/Ketsji/KX_MouseFocusSensor.cpp | |
parent | 6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff) |
Spelling Cleanup
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_MouseFocusSensor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp index ed38694d2ca..c8a916e85b6 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp @@ -100,7 +100,7 @@ bool KX_MouseFocusSensor::Evaluate() // cout << "evaluate focus mouse sensor "<<endl; m_reset = false; if (m_focusmode) { - /* Focus behaviour required. Test mouse-on. The rest is + /* Focus behavior required. Test mouse-on. The rest is * equivalent to handling a key. */ obHasFocus = ParentObjectHasFocus(); @@ -123,7 +123,7 @@ bool KX_MouseFocusSensor::Evaluate() result = true; } } else { - /* No focus behaviour required: revert to the basic mode. This + /* No focus behavior required: revert to the basic mode. This * mode is never used, because the converter never makes this * sensor for a mouse-key event. It is here for * completeness. */ |