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authorKent Mein <mein@cs.umn.edu>2005-03-25 19:31:05 +0300
committerKent Mein <mein@cs.umn.edu>2005-03-25 19:31:05 +0300
commit55af35d795bc1580998d72f464a493805f0ecbae (patch)
treeb7fd375667b86628fb302939190bd8104e2187c8 /source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
parent589240926b54a22775cb4c37a2b672aa0338dc77 (diff)
I'll break this commit into two sections in the moto files
I got rid of a few warnings about blah shadows a previous declaration. In the gameengine files I fix the following: removed some unused vars removed dos style line breaks added newlines to last line in a couple of files to remove warnings. Kent
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index 7c61edd45e7..7441863b7b7 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -31,10 +31,6 @@
* KX_MouseFocusSensor determines mouse in/out/over events.
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
@@ -152,7 +148,6 @@ bool KX_MouseFocusSensor::RayHit(KX_ClientObjectInfo* client_info, MT_Point3& hi
bool KX_MouseFocusSensor::ParentObjectHasFocus(void)
{
- bool res = false;
m_hitPosition = MT_Vector3(0,0,0);
m_hitNormal = MT_Vector3(1,0,0);
MT_Point3 resultpoint;