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authorCampbell Barton <ideasman42@gmail.com>2009-04-22 18:42:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-22 18:42:00 +0400
commit5553d2c0142539c754575ce471c2676e0d5dff34 (patch)
tree7842bd82afbc5cf797594dbee03fb881039e37b9 /source/gameengine/Ketsji/KX_MouseFocusSensor.h
parenta8592d09d0173bab0e3eb66a315146e164cf14a4 (diff)
BGE C++ API
PyObjectPlus::ProcessReplica() is now called when any of its subclasses are replicated. This is important because PyObjectPlus::ProcessReplica() NULL's the 'm_proxy' python pointer I added recently. Without this a replicated subclass of PyObjectPlus could have an invalid pointer (crashing the BGE). This change also means CValue::AddDataToReplica() can be moved into CValue::ProcessReplica() since ProcessReplica is always called.
Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 5a9618f52b2..350fda198db 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -63,7 +63,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
virtual CValue* GetReplica() {
CValue* replica = new KX_MouseFocusSensor(*this);
// this will copy properties and so on...
- CValue::AddDataToReplica(replica);
+ replica->ProcessReplica();
return replica;
};
/**