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authorNick Samarin <nicks1987@bigmir.net>2010-07-28 01:01:00 +0400
committerNick Samarin <nicks1987@bigmir.net>2010-07-28 01:01:00 +0400
commitaf1ca0cfc17f9663908f23cafb322aa6e2b10782 (patch)
treeb406567a28fbcf8362de7719c32a7d9453c362be /source/gameengine/Ketsji/KX_NavMeshObject.h
parentc6ea23c77c441e49ba171b6d58f1601971d3f222 (diff)
- added operators for manual assigning navigation polygon idx to mesh faces in edit mode
- modified conversion process to take into account changes caused by mesh editing Note: conversion to dtStatNavMesh in KX_NavMeshObject hasn't worked correctly yet
Diffstat (limited to 'source/gameengine/Ketsji/KX_NavMeshObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.h b/source/gameengine/Ketsji/KX_NavMeshObject.h
index 5161b723844..a0b91804db1 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.h
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.h
@@ -43,7 +43,7 @@ class KX_NavMeshObject: public KX_GameObject
protected:
dtStatNavMesh* m_navMesh;
- bool BuildVertIndArrays(RAS_MeshObject* meshobj, float *&vertices, int& nverts,
+ bool BuildVertIndArrays(float *&vertices, int& nverts,
unsigned short* &polys, int& npolys, unsigned short *&dmeshes,
float *&dvertices, int &ndvertsuniq, unsigned short* &dtris,
int& ndtris, int &vertsPerPoly);