diff options
author | Nick Samarin <nicks1987@bigmir.net> | 2010-07-21 13:16:27 +0400 |
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committer | Nick Samarin <nicks1987@bigmir.net> | 2010-07-21 13:16:27 +0400 |
commit | e8d129cc76bf4f1d47085232dc729aaeba0e4d3a (patch) | |
tree | 64d0a25c106931af99e6372efcbfcc0589436175 /source/gameengine/Ketsji/KX_NavMeshObject.h | |
parent | b4b9e01f8d1d72a92df03c954063cb02b24d580e (diff) |
- added custom get function for navmesh property of steering actuator to accept only objects with NavMesh physics type
- fixed the access to KX_SteeringActuator attributes from scripts
- added enum members for KX_SteeringActuator and KX_NavMeshObject to GameLogic dictionary
Diffstat (limited to 'source/gameengine/Ketsji/KX_NavMeshObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_NavMeshObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.h b/source/gameengine/Ketsji/KX_NavMeshObject.h index d7b0fe033c2..5161b723844 100644 --- a/source/gameengine/Ketsji/KX_NavMeshObject.h +++ b/source/gameengine/Ketsji/KX_NavMeshObject.h @@ -61,7 +61,7 @@ public: int FindPath(const MT_Point3& from, const MT_Point3& to, float* path, int maxPathLen); float Raycast(const MT_Point3& from, const MT_Point3& to); - enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS}; + enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS, RM_MAX}; void DrawNavMesh(NavMeshRenderMode mode); void DrawPath(const float *path, int pathLen, const MT_Vector3& color); |