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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:50:02 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:50:02 +0400
commitae9233a5b05ebfc925fd542afbdb3bb9220ed65c (patch)
tree46ed278ee54325ca98540163edf9ea5dd4a88c7f /source/gameengine/Ketsji/KX_NearSensor.cpp
parentd3e88eae711e2fd5d678ed555268647e28a9fc18 (diff)
1. Check material names passed to the physics engine (for collision sensors.)
Consider: gameobj->getClientInfo()->m_auxilary_info = (matname ? (void*)(matname+2) : NULL); It works if matname is "MAblah", but not if matname is "". 2. Added constructor for struct RAS_CameraData. 3. Added initializers to the struct KX_ClientObjectInfo constructor 4. Collision sensors won't detect near sensors. 5. A stack of minor tweaks, adjusting whitespace, using ++it for stl stuff.
Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 0b32c748646..880d0d61c16 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -62,8 +62,7 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr,
m_ResetMargin(resetmargin)
{
- m_client_info = new KX_ClientObjectInfo(gameobj);
- m_client_info->m_type = KX_ClientObjectInfo::NEAR;
+ m_client_info = new KX_ClientObjectInfo(gameobj, KX_ClientObjectInfo::NEAR);
DT_ShapeHandle shape = (DT_ShapeHandle) vshape;
m_sumoObj = new SM_Object(shape,NULL,NULL,NULL);
@@ -91,9 +90,7 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr,
m_ResetMargin(resetmargin)
{
- m_client_info = new KX_ClientObjectInfo(gameobj);
- m_client_info->m_type = KX_ClientObjectInfo::NEAR;
- m_client_info->m_auxilary_info = NULL;
+ m_client_info = new KX_ClientObjectInfo(gameobj, KX_ClientObjectInfo::NEAR);
m_sumoObj = new SM_Object(DT_NewSphere(0.0),NULL,NULL,NULL);
m_sumoObj->setMargin(m_Margin);
@@ -118,9 +115,7 @@ CValue* KX_NearSensor::GetReplica()
// this will copy properties and so on...
CValue::AddDataToReplica(replica);
- replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_clientobject);
- replica->m_client_info->m_type = KX_ClientObjectInfo::NEAR;
- replica->m_client_info->m_auxilary_info = NULL;
+ replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_clientobject, KX_ClientObjectInfo::NEAR);
replica->m_sumoObj = new SM_Object(DT_NewSphere(0.0),NULL,NULL,NULL);
replica->m_sumoObj->setMargin(m_Margin);