diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-04-21 03:17:52 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-21 03:17:52 +0400 |
commit | 217bbb7800679899302ddb058f9ceea1d00c7ce1 (patch) | |
tree | 05cef2f2d94dc0af0cbf027c233f5d35ff782eee /source/gameengine/Ketsji/KX_NearSensor.cpp | |
parent | 2d0d06f642b661b084657c05ebb0c664f998a937 (diff) |
BGE Python API
Separate getting a normal attribute and getting __dict__, was having to do too a check for __dict__ on each class (multiple times per getattro call from python) when its not used that often.
Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_NearSensor.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp index 0489b7090e9..ce519e1752c 100644 --- a/source/gameengine/Ketsji/KX_NearSensor.cpp +++ b/source/gameengine/Ketsji/KX_NearSensor.cpp @@ -334,6 +334,10 @@ PyObject* KX_NearSensor::py_getattro(PyObject *attr) py_getattro_up(KX_TouchSensor); } +PyObject* KX_NearSensor::py_getattro_dict() { + py_getattro_dict_up(KX_TouchSensor); +} + int KX_NearSensor::py_setattro(PyObject*attr, PyObject* value) { py_setattro_up(KX_TouchSensor); |