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authorCampbell Barton <ideasman42@gmail.com>2013-03-26 11:29:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-26 11:29:01 +0400
commit64d161de87c82094ce8ea63bc69aded59f7f588d (patch)
tree933a100be152419309c2d01e0874f9f3981828d1 /source/gameengine/Ketsji/KX_NearSensor.cpp
parentef961319e077fb97cde958fd61845afcc775c67c (diff)
style cleanup:
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 232a872bf10..cbb4e77d165 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -186,7 +186,7 @@ bool KX_NearSensor::BroadPhaseFilterCollision(void*obj1,void*obj2)
// need the mapping from PHY_IPhysicsController to gameobjects now
assert(obj1==m_physCtrl && obj2);
- KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>((static_cast<PHY_IPhysicsController*>(obj2))->getNewClientInfo());
+ KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>((static_cast<PHY_IPhysicsController*>(obj2))->getNewClientInfo());
KX_GameObject* gameobj = ( client_info ?
client_info->m_gameobject :
@@ -208,14 +208,14 @@ bool KX_NearSensor::BroadPhaseFilterCollision(void*obj1,void*obj2)
return false;
}
-bool KX_NearSensor::NewHandleCollision(void* obj1,void* obj2,const PHY_CollData * coll_data)
+bool KX_NearSensor::NewHandleCollision(void *obj1, void *obj2, const PHY_CollData *coll_data)
{
// KX_TouchEventManager* toucheventmgr = static_cast<KX_TouchEventManager*>(m_eventmgr);
// KX_GameObject* parent = static_cast<KX_GameObject*>(GetParent());
// need the mapping from PHY_IPhysicsController to gameobjects now
- KX_ClientObjectInfo* client_info =static_cast<KX_ClientObjectInfo*> (obj1 == m_physCtrl?
+ KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*> (obj1 == m_physCtrl?
((PHY_IPhysicsController*)obj2)->getNewClientInfo() :
((PHY_IPhysicsController*)obj1)->getNewClientInfo());