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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /source/gameengine/Ketsji/KX_NearSensor.cpp
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp51
1 files changed, 21 insertions, 30 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 993a6b3d86c..0489b7090e9 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -127,13 +127,10 @@ CValue* KX_NearSensor::GetReplica()
}
}
- //static_cast<KX_TouchEventManager*>(m_eventmgr)->RegisterSensor(this);
- //todo: make sure replication works fine
- //>m_sumoObj = new SM_Object(DT_NewSphere(0.0),NULL,NULL,NULL);
- //replica->m_sumoObj->setMargin(m_Margin);
- //replica->m_sumoObj->setClientObject(replica->m_client_info);
-
- ((KX_GameObject*)replica->GetParent())->GetSGNode()->ComputeWorldTransforms(NULL);
+ //Wrong: the parent object could be a child, this code works only if it is a root parent.
+ //Anyway, at this stage, the parent object is already synchronized, nothing to do.
+ //bool parentUpdated = false;
+ //((KX_GameObject*)replica->GetParent())->GetSGNode()->ComputeWorldTransforms(NULL, parentUpdated);
replica->SynchronizeTransform();
return replica;
@@ -154,8 +151,10 @@ void KX_NearSensor::ReParent(SCA_IObject* parent)
client_info->m_sensors.push_back(this);
SCA_ISensor::ReParent(parent);
*/
- ((KX_GameObject*)GetParent())->GetSGNode()->ComputeWorldTransforms(NULL);
- SynchronizeTransform();
+ //Not needed, was done in GetReplica() already
+ //bool parentUpdated = false;
+ //((KX_GameObject*)GetParent())->GetSGNode()->ComputeWorldTransforms(NULL,parentUpdated);
+ //SynchronizeTransform();
SCA_ISensor::ReParent(parent);
}
@@ -287,22 +286,22 @@ bool KX_NearSensor::NewHandleCollision(void* obj1,void* obj2,const PHY_CollData
/* ------------------------------------------------------------------------- */
PyTypeObject KX_NearSensor::Type = {
- PyObject_HEAD_INIT(&PyType_Type)
+ PyObject_HEAD_INIT(NULL)
0,
"KX_NearSensor",
- sizeof(KX_NearSensor),
+ sizeof(PyObjectPlus_Proxy),
0,
- PyDestructor,
+ py_base_dealloc,
0,
- __getattr,
- __setattr,
- 0, //&MyPyCompare,
- __repr,
- 0, //&cvalue_as_number,
0,
0,
0,
- 0
+ py_base_repr,
+ 0,0,0,0,0,0,
+ py_base_getattro,
+ py_base_setattro,
+ 0,0,0,0,0,0,0,0,0,
+ Methods
};
@@ -330,20 +329,12 @@ PyAttributeDef KX_NearSensor::Attributes[] = {
};
-PyObject* KX_NearSensor::_getattr(const char *attr)
+PyObject* KX_NearSensor::py_getattro(PyObject *attr)
{
- PyObject* object = _getattr_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
- _getattr_up(KX_TouchSensor);
+ py_getattro_up(KX_TouchSensor);
}
-int KX_NearSensor::_setattr(const char *attr, PyObject* value)
+int KX_NearSensor::py_setattro(PyObject*attr, PyObject* value)
{
- int ret = _setattr_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return KX_TouchSensor::_setattr(attr, value);
+ py_setattro_up(KX_TouchSensor);
}