diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Ketsji/KX_NearSensor.h | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_NearSensor.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h index 4f0247d209d..4bc4a7d1524 100644 --- a/source/gameengine/Ketsji/KX_NearSensor.h +++ b/source/gameengine/Ketsji/KX_NearSensor.h @@ -78,6 +78,8 @@ public: virtual bool BroadPhaseSensorFilterCollision(void*obj1,void*obj2) { return false; }; virtual sensortype GetSensorType() { return ST_NEAR; } +#ifndef DISABLE_PYTHON + /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ @@ -97,6 +99,8 @@ public: return 0; } +#endif // DISABLE_PYTHON + }; #endif //KX_NEARSENSOR_H |