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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Ketsji/KX_ObjectActuator.cpp
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ObjectActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 924e4a47008..03a80fdbc28 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -317,7 +317,7 @@ bool KX_ObjectActuator::isValid(KX_ObjectActuator::KX_OBJECT_ACT_VEC_TYPE type)
return res;
}
-
+#ifndef DISABLE_PYTHON
/* ------------------------------------------------------------------------- */
/* Python functions */
@@ -641,4 +641,6 @@ int KX_ObjectActuator::pyattr_set_reference(void *self, const struct KX_PYATTRIB
return PY_SET_ATTR_SUCCESS;
}
+#endif // DISABLE_PYTHON
+
/* eof */