diff options
author | Nick Samarin <nicks1987@bigmir.net> | 2010-06-12 01:13:59 +0400 |
---|---|---|
committer | Nick Samarin <nicks1987@bigmir.net> | 2010-06-12 01:13:59 +0400 |
commit | 147e8d01ebd7b04d81e2094669d8bc9b0f005f19 (patch) | |
tree | 12f7d8ab85c775e059b3f4b24042b6ace3d88574 /source/gameengine/Ketsji/KX_ObstacleSimulation.h | |
parent | 12b33ca099c57ec793c09b188f6fa1ab2c08beaa (diff) |
- added acceleration and turn speed parameters for obstacle simulation
- added debug visualization for object velocities
Diffstat (limited to 'source/gameengine/Ketsji/KX_ObstacleSimulation.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_ObstacleSimulation.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_ObstacleSimulation.h b/source/gameengine/Ketsji/KX_ObstacleSimulation.h index 9e5895a466c..52da1e938ac 100644 --- a/source/gameengine/Ketsji/KX_ObstacleSimulation.h +++ b/source/gameengine/Ketsji/KX_ObstacleSimulation.h @@ -85,7 +85,7 @@ public: KX_Obstacle* GetObstacle(KX_GameObject* gameobj); void UpdateObstacles(); virtual void AdjustObstacleVelocity(KX_Obstacle* activeObst, KX_NavMeshObject* activeNavMeshObj, - MT_Vector3& velocity); + MT_Vector3& velocity, MT_Scalar maxDeltaSpeed,MT_Scalar maxDeltaAngle); }; /* end of class KX_ObstacleSimulation*/ @@ -116,7 +116,7 @@ public: KX_ObstacleSimulationTOI(); ~KX_ObstacleSimulationTOI(); virtual void AdjustObstacleVelocity(KX_Obstacle* activeObst, KX_NavMeshObject* activeNavMeshObj, - MT_Vector3& velocity); + MT_Vector3& velocity, MT_Scalar maxDeltaSpeed,MT_Scalar maxDeltaAngle); }; #endif |