diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 18:51:06 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 18:51:06 +0400 |
commit | fd2b1156783d52dbb7c93c53fe008d9e14cbffdd (patch) | |
tree | 3578443cee384e883450b35480244a0c46aaf34b /source/gameengine/Ketsji/KX_PolyProxy.cpp | |
parent | e30cb79aaa8d9a25b66c57aa08fb79bf591b6be4 (diff) |
Python BGE API
- Initialize python types with PyType_Ready, which adds methods to the type dictionary.
- use Pythons get/setattro (uses a python string for the attribute rather then char*). Using basic C strings seems nice but internally python converts them to python strings and discards them for most functions that accept char arrays.
- Method lookups use the PyTypes dictionary (should be faster then Py_FindMethod)
- Renamed __getattr -> py_base_getattro, _getattr -> py_getattro, __repr -> py_base_repr, py_delattro, py_getattro_self etc.
From here is possible to put all the parent classes methods into each python types dictionary to avoid nested lookups (api has 4 levels of lookups in some places), tested this but its not ready yet.
Simple tests for getting a method within a loop show this to be between 0.5 and 3.2x faster then using Py_FindMethod()
Diffstat (limited to 'source/gameengine/Ketsji/KX_PolyProxy.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PolyProxy.cpp | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp index 27fbe8b19f3..6f74c3ed3f9 100644 --- a/source/gameengine/Ketsji/KX_PolyProxy.cpp +++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp @@ -39,18 +39,21 @@ #include "KX_PyMath.h" PyTypeObject KX_PolyProxy::Type = { - PyObject_HEAD_INIT(&PyType_Type) + PyObject_HEAD_INIT(NULL) 0, "KX_PolyProxy", sizeof(KX_PolyProxy), 0, PyDestructor, 0, - __getattr, - __setattr, 0, - __repr, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0, + 0, + py_base_repr, + 0,0,0,0,0,0, + py_base_getattro, + py_base_setattro, + 0,0,0,0,0,0,0,0,0, Methods }; @@ -78,17 +81,18 @@ PyAttributeDef KX_PolyProxy::Attributes[] = { { NULL } //Sentinel }; -PyObject* KX_PolyProxy::_getattr(const char *attr) +PyObject* KX_PolyProxy::py_getattro(PyObject *attr) { - if (!strcmp(attr, "matname")) + char *attr_str= PyString_AsString(attr); + if (!strcmp(attr_str, "matname")) { return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName()); } - if (!strcmp(attr, "texture")) + if (!strcmp(attr_str, "texture")) { return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName()); } - if (!strcmp(attr, "material")) + if (!strcmp(attr_str, "material")) { RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial(); if(polymat->GetFlag() & RAS_BLENDERMAT) @@ -104,7 +108,7 @@ PyObject* KX_PolyProxy::_getattr(const char *attr) return mat; } } - if (!strcmp(attr, "matid")) + if (!strcmp(attr_str, "matid")) { // we'll have to scan through the material bucket of the mes and compare with // the one of the polygon @@ -119,31 +123,31 @@ PyObject* KX_PolyProxy::_getattr(const char *attr) } return PyInt_FromLong(matid); } - if (!strcmp(attr, "v1")) + if (!strcmp(attr_str, "v1")) { return PyInt_FromLong(m_polygon->GetVertexOffset(0)); } - if (!strcmp(attr, "v2")) + if (!strcmp(attr_str, "v2")) { return PyInt_FromLong(m_polygon->GetVertexOffset(1)); } - if (!strcmp(attr, "v3")) + if (!strcmp(attr_str, "v3")) { return PyInt_FromLong(m_polygon->GetVertexOffset(2)); } - if (!strcmp(attr, "v4")) + if (!strcmp(attr_str, "v4")) { return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffset(3):0)); } - if (!strcmp(attr, "visible")) + if (!strcmp(attr_str, "visible")) { return PyInt_FromLong(m_polygon->IsVisible()); } - if (!strcmp(attr, "collide")) + if (!strcmp(attr_str, "collide")) { return PyInt_FromLong(m_polygon->IsCollider()); } - _getattr_up(SCA_IObject); + py_getattro_up(SCA_IObject); } KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon) |