diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-27 23:34:19 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-27 23:34:19 +0400 |
commit | becd467be8613b1f71278d8a58337186a3f79170 (patch) | |
tree | d6a24284588dfb4d71a7201107954d4f3f0c158c /source/gameengine/Ketsji/KX_PolyProxy.cpp | |
parent | f6bdba8351d389b397ea0a8a6f1390644c36cc0e (diff) |
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
rayCast(to,from,dist,prop,face,xray,poly):
The face paremeter determines the orientation of the normal:
0 or omitted => hit normal is always oriented towards the ray origin (as if you casted the ray from outside)
1 => hit normal is the real face normal (only for mesh object, otherwise face has no effect)
The ray has X-Ray capability if xray parameter is 1, otherwise the first object hit (other than self object) stops the ray.
The prop and xray parameters interact as follow:
prop off, xray off: return closest hit or no hit if there is no object on the full extend of the ray.
prop off, xray on : idem.
prop on, xray off: return closest hit if it matches prop, no hit otherwise.
prop on, xray on : return closest hit matching prop or no hit if there is no object matching prop on the full extend of the ray.
if poly is 0 or omitted, returns a 3-tuple with object reference, hit point and hit normal or (None,None,None) if no hit.
if poly is 1, returns a 4-tuple with in addition a KX_PolyProxy as 4th element.
The KX_PolyProxy object holds information on the polygon hit by the ray: the index of the vertex forming the poylgon, material, etc.
Attributes (read-only):
matname: The name of polygon material, empty if no material.
material: The material of the polygon
texture: The texture name of the polygon.
matid: The material index of the polygon, use this to retrieve vertex proxy from mesh proxy
v1: vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy
v2: vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy
v3: vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy
v4: vertex index of the fourth vertex of the polygon, 0 if polygon has only 3 vertex
use this to retrieve vertex proxy from mesh proxy
visible: visible state of the polygon: 1=visible, 0=invisible
collide: collide state of the polygon: 1=receives collision, 0=collision free.
Methods:
getMaterialName(): Returns the polygon material name with MA prefix
getMaterial(): Returns the polygon material
getTextureName(): Returns the polygon texture name
getMaterialIndex(): Returns the material bucket index of the polygon.
getNumVertex(): Returns the number of vertex of the polygon.
isVisible(): Returns whether the polygon is visible or not
isCollider(): Returns whether the polygon is receives collision or not
getVertexIndex(vertex): Returns the mesh vertex index of a polygon vertex
getMesh(): Returns a mesh proxy
New methods of KX_MeshProxy have been implemented to retrieve KX_PolyProxy objects:
getNumPolygons(): Returns the number of polygon in the mesh.
getPolygon(index): Gets the specified polygon from the mesh.
More details in PyDoc.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PolyProxy.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PolyProxy.cpp | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp new file mode 100644 index 00000000000..658c8a98e4f --- /dev/null +++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp @@ -0,0 +1,265 @@ +/** + * $Id$ + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "KX_PolyProxy.h" +#include "KX_MeshProxy.h" +#include "RAS_MeshObject.h" +#include "KX_BlenderMaterial.h" +#include "KX_PolygonMaterial.h" + +#include "KX_PyMath.h" + +PyTypeObject KX_PolyProxy::Type = { + PyObject_HEAD_INIT(&PyType_Type) + 0, + "KX_PolyProxy", + sizeof(KX_PolyProxy), + 0, + PyDestructor, + 0, + __getattr, + __setattr, + 0, //&MyPyCompare, + __repr, + 0, //&cvalue_as_number, + 0, + 0, + 0, + 0 +}; + +PyParentObject KX_PolyProxy::Parents[] = { + &KX_PolyProxy::Type, + &SCA_IObject::Type, + &CValue::Type, + NULL +}; + +PyMethodDef KX_PolyProxy::Methods[] = { + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterialIndex), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getNumVertex), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,isVisible), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,isCollider), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterialName), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getTextureName), + KX_PYMETHODTABLE(KX_PolyProxy,getVertexIndex), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMesh), + KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterial), + {NULL,NULL} //Sentinel +}; + +PyObject* +KX_PolyProxy::_getattr(const STR_String& attr) +{ + if (attr == "matname") + { + return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName()); + } + if (attr == "texture") + { + return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName()); + } + if (attr == "material") + { + RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial(); + if(polymat->GetFlag() & RAS_BLENDERMAT) + { + KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat); + Py_INCREF(mat); + return mat; + } + else + { + KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat); + Py_INCREF(mat); + return mat; + } + } + if (attr == "matid") + { + // we'll have to scan through the material bucket of the mes and compare with + // the one of the polygon + RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial(); + unsigned int matid; + for (matid=0; matid<m_mesh->NumMaterials(); matid++) + { + RAS_MaterialBucket* meshBucket = m_mesh->GetMaterialBucket(matid); + if (meshBucket == polyBucket) + // found it + break; + } + return PyInt_FromLong(matid); + } + if (attr == "v1") + { + return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[0]); + } + if (attr == "v2") + { + return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[1]); + } + if (attr == "v3") + { + return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[2]); + } + if (attr == "v4") + { + return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexIndexBase().m_indexarray[3]:0)); + } + if (attr == "visible") + { + return PyInt_FromLong(m_polygon->IsVisible()); + } + if (attr == "collide") + { + return PyInt_FromLong(m_polygon->IsCollider()); + } + _getattr_up(SCA_IObject); +} + +KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon) +: m_mesh((RAS_MeshObject*)mesh), + m_polygon(polygon) +{ +} + +KX_PolyProxy::~KX_PolyProxy() +{ +} + + +// stuff for cvalue related things +CValue* KX_PolyProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;} +CValue* KX_PolyProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;} +STR_String sPolyName="polygone"; +const STR_String & KX_PolyProxy::GetText() {return sPolyName;}; +float KX_PolyProxy::GetNumber() { return -1;} +STR_String KX_PolyProxy::GetName() { return sPolyName;} +void KX_PolyProxy::SetName(STR_String) { }; +CValue* KX_PolyProxy::GetReplica() { return NULL;} +void KX_PolyProxy::ReplicaSetName(STR_String) {}; + + +// stuff for python integration + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterialIndex, +"getMaterialIndex() : return the material index of the polygon in the mesh\n") +{ + RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial(); + unsigned int matid; + for (matid=0; matid<m_mesh->NumMaterials(); matid++) + { + RAS_MaterialBucket* meshBucket = m_mesh->GetMaterialBucket(matid); + if (meshBucket == polyBucket) + // found it + break; + } + return PyInt_FromLong(matid); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getNumVertex, +"getNumVertex() : returns the number of vertex of the polygon, 3 or 4\n") +{ + return PyInt_FromLong(m_polygon->VertexCount()); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, isVisible, +"isVisible() : returns whether the polygon is visible or not\n") +{ + return PyInt_FromLong(m_polygon->IsVisible()); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, isCollider, +"isCollider() : returns whether the polygon is receives collision or not\n") +{ + return PyInt_FromLong(m_polygon->IsCollider()); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterialName, +"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n") +{ + return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName()); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getTextureName, +"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n") +{ + return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName()); +} + +KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex, +"getVertexIndex(vertex) : returns the mesh vertex index of a polygon vertex\n" +"vertex: index of the vertex in the polygon: 0->3\n" +"return value can be used to retrieve the vertex details through mesh proxy\n" +"Note: getVertexIndex(3) on a triangle polygon returns 0\n") +{ + int index; + if (!PyArg_ParseTuple(args,"i",&index)) + { + return NULL; + } + if (index < 0 || index > 3) + { + PyErr_SetString(PyExc_AttributeError, "Valid range for index is 0-3"); + return NULL; + } + if (index < m_polygon->VertexCount()) + { + return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[index]); + } + return PyInt_FromLong(0); +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMesh, +"getMesh() : returns a mesh proxy\n") +{ + KX_MeshProxy* meshproxy = new KX_MeshProxy((RAS_MeshObject*)m_mesh); + return meshproxy; +} + +KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterial, +"getMaterial() : returns a material\n") +{ + RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial(); + if(polymat->GetFlag() & RAS_BLENDERMAT) + { + KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat); + Py_INCREF(mat); + return mat; + } + else + { + KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat); + Py_INCREF(mat); + return mat; + } +} |