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authorBenoit Bolsee <benoit.bolsee@online.be>2008-08-27 23:34:19 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-08-27 23:34:19 +0400
commitbecd467be8613b1f71278d8a58337186a3f79170 (patch)
treed6a24284588dfb4d71a7201107954d4f3f0c158c /source/gameengine/Ketsji/KX_PolyProxy.cpp
parentf6bdba8351d389b397ea0a8a6f1390644c36cc0e (diff)
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
rayCast(to,from,dist,prop,face,xray,poly): The face paremeter determines the orientation of the normal: 0 or omitted => hit normal is always oriented towards the ray origin (as if you casted the ray from outside) 1 => hit normal is the real face normal (only for mesh object, otherwise face has no effect) The ray has X-Ray capability if xray parameter is 1, otherwise the first object hit (other than self object) stops the ray. The prop and xray parameters interact as follow: prop off, xray off: return closest hit or no hit if there is no object on the full extend of the ray. prop off, xray on : idem. prop on, xray off: return closest hit if it matches prop, no hit otherwise. prop on, xray on : return closest hit matching prop or no hit if there is no object matching prop on the full extend of the ray. if poly is 0 or omitted, returns a 3-tuple with object reference, hit point and hit normal or (None,None,None) if no hit. if poly is 1, returns a 4-tuple with in addition a KX_PolyProxy as 4th element. The KX_PolyProxy object holds information on the polygon hit by the ray: the index of the vertex forming the poylgon, material, etc. Attributes (read-only): matname: The name of polygon material, empty if no material. material: The material of the polygon texture: The texture name of the polygon. matid: The material index of the polygon, use this to retrieve vertex proxy from mesh proxy v1: vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy v2: vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy v3: vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy v4: vertex index of the fourth vertex of the polygon, 0 if polygon has only 3 vertex use this to retrieve vertex proxy from mesh proxy visible: visible state of the polygon: 1=visible, 0=invisible collide: collide state of the polygon: 1=receives collision, 0=collision free. Methods: getMaterialName(): Returns the polygon material name with MA prefix getMaterial(): Returns the polygon material getTextureName(): Returns the polygon texture name getMaterialIndex(): Returns the material bucket index of the polygon. getNumVertex(): Returns the number of vertex of the polygon. isVisible(): Returns whether the polygon is visible or not isCollider(): Returns whether the polygon is receives collision or not getVertexIndex(vertex): Returns the mesh vertex index of a polygon vertex getMesh(): Returns a mesh proxy New methods of KX_MeshProxy have been implemented to retrieve KX_PolyProxy objects: getNumPolygons(): Returns the number of polygon in the mesh. getPolygon(index): Gets the specified polygon from the mesh. More details in PyDoc.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PolyProxy.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp265
1 files changed, 265 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
new file mode 100644
index 00000000000..658c8a98e4f
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -0,0 +1,265 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "KX_PolyProxy.h"
+#include "KX_MeshProxy.h"
+#include "RAS_MeshObject.h"
+#include "KX_BlenderMaterial.h"
+#include "KX_PolygonMaterial.h"
+
+#include "KX_PyMath.h"
+
+PyTypeObject KX_PolyProxy::Type = {
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0,
+ "KX_PolyProxy",
+ sizeof(KX_PolyProxy),
+ 0,
+ PyDestructor,
+ 0,
+ __getattr,
+ __setattr,
+ 0, //&MyPyCompare,
+ __repr,
+ 0, //&cvalue_as_number,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+PyParentObject KX_PolyProxy::Parents[] = {
+ &KX_PolyProxy::Type,
+ &SCA_IObject::Type,
+ &CValue::Type,
+ NULL
+};
+
+PyMethodDef KX_PolyProxy::Methods[] = {
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterialIndex),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getNumVertex),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,isVisible),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,isCollider),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterialName),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getTextureName),
+ KX_PYMETHODTABLE(KX_PolyProxy,getVertexIndex),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMesh),
+ KX_PYMETHODTABLE_NOARG(KX_PolyProxy,getMaterial),
+ {NULL,NULL} //Sentinel
+};
+
+PyObject*
+KX_PolyProxy::_getattr(const STR_String& attr)
+{
+ if (attr == "matname")
+ {
+ return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+ }
+ if (attr == "texture")
+ {
+ return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+ }
+ if (attr == "material")
+ {
+ RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
+ if(polymat->GetFlag() & RAS_BLENDERMAT)
+ {
+ KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
+ Py_INCREF(mat);
+ return mat;
+ }
+ else
+ {
+ KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
+ Py_INCREF(mat);
+ return mat;
+ }
+ }
+ if (attr == "matid")
+ {
+ // we'll have to scan through the material bucket of the mes and compare with
+ // the one of the polygon
+ RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
+ unsigned int matid;
+ for (matid=0; matid<m_mesh->NumMaterials(); matid++)
+ {
+ RAS_MaterialBucket* meshBucket = m_mesh->GetMaterialBucket(matid);
+ if (meshBucket == polyBucket)
+ // found it
+ break;
+ }
+ return PyInt_FromLong(matid);
+ }
+ if (attr == "v1")
+ {
+ return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[0]);
+ }
+ if (attr == "v2")
+ {
+ return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[1]);
+ }
+ if (attr == "v3")
+ {
+ return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[2]);
+ }
+ if (attr == "v4")
+ {
+ return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexIndexBase().m_indexarray[3]:0));
+ }
+ if (attr == "visible")
+ {
+ return PyInt_FromLong(m_polygon->IsVisible());
+ }
+ if (attr == "collide")
+ {
+ return PyInt_FromLong(m_polygon->IsCollider());
+ }
+ _getattr_up(SCA_IObject);
+}
+
+KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
+: m_mesh((RAS_MeshObject*)mesh),
+ m_polygon(polygon)
+{
+}
+
+KX_PolyProxy::~KX_PolyProxy()
+{
+}
+
+
+// stuff for cvalue related things
+CValue* KX_PolyProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
+CValue* KX_PolyProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
+STR_String sPolyName="polygone";
+const STR_String & KX_PolyProxy::GetText() {return sPolyName;};
+float KX_PolyProxy::GetNumber() { return -1;}
+STR_String KX_PolyProxy::GetName() { return sPolyName;}
+void KX_PolyProxy::SetName(STR_String) { };
+CValue* KX_PolyProxy::GetReplica() { return NULL;}
+void KX_PolyProxy::ReplicaSetName(STR_String) {};
+
+
+// stuff for python integration
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterialIndex,
+"getMaterialIndex() : return the material index of the polygon in the mesh\n")
+{
+ RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
+ unsigned int matid;
+ for (matid=0; matid<m_mesh->NumMaterials(); matid++)
+ {
+ RAS_MaterialBucket* meshBucket = m_mesh->GetMaterialBucket(matid);
+ if (meshBucket == polyBucket)
+ // found it
+ break;
+ }
+ return PyInt_FromLong(matid);
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getNumVertex,
+"getNumVertex() : returns the number of vertex of the polygon, 3 or 4\n")
+{
+ return PyInt_FromLong(m_polygon->VertexCount());
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, isVisible,
+"isVisible() : returns whether the polygon is visible or not\n")
+{
+ return PyInt_FromLong(m_polygon->IsVisible());
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, isCollider,
+"isCollider() : returns whether the polygon is receives collision or not\n")
+{
+ return PyInt_FromLong(m_polygon->IsCollider());
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterialName,
+"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
+{
+ return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getTextureName,
+"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
+{
+ return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+}
+
+KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
+"getVertexIndex(vertex) : returns the mesh vertex index of a polygon vertex\n"
+"vertex: index of the vertex in the polygon: 0->3\n"
+"return value can be used to retrieve the vertex details through mesh proxy\n"
+"Note: getVertexIndex(3) on a triangle polygon returns 0\n")
+{
+ int index;
+ if (!PyArg_ParseTuple(args,"i",&index))
+ {
+ return NULL;
+ }
+ if (index < 0 || index > 3)
+ {
+ PyErr_SetString(PyExc_AttributeError, "Valid range for index is 0-3");
+ return NULL;
+ }
+ if (index < m_polygon->VertexCount())
+ {
+ return PyInt_FromLong(m_polygon->GetVertexIndexBase().m_indexarray[index]);
+ }
+ return PyInt_FromLong(0);
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMesh,
+"getMesh() : returns a mesh proxy\n")
+{
+ KX_MeshProxy* meshproxy = new KX_MeshProxy((RAS_MeshObject*)m_mesh);
+ return meshproxy;
+}
+
+KX_PYMETHODDEF_DOC_NOARG(KX_PolyProxy, getMaterial,
+"getMaterial() : returns a material\n")
+{
+ RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
+ if(polymat->GetFlag() & RAS_BLENDERMAT)
+ {
+ KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
+ Py_INCREF(mat);
+ return mat;
+ }
+ else
+ {
+ KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
+ Py_INCREF(mat);
+ return mat;
+ }
+}