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authorCampbell Barton <ideasman42@gmail.com>2012-11-21 12:53:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-21 12:53:04 +0400
commit3370e3ca4351b24382cdc522962d51d810a1900e (patch)
tree736348850b6bae406029557277c65fde33ebafe5 /source/gameengine/Ketsji/KX_PolygonMaterial.cpp
parente6f9ef8f7d3e3a8cb0404bfbddedc10694bbbba5 (diff)
doc corrections and add bge.types.KX_ArmatureSensor
Diffstat (limited to 'source/gameengine/Ketsji/KX_PolygonMaterial.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index b02df7be26f..f157d9ed20a 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -266,8 +266,6 @@ PyAttributeDef KX_PolygonMaterial::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("tface", KX_PolygonMaterial, pyattr_get_tface), /* How the heck is this even useful??? - Campbell */
KX_PYATTRIBUTE_RO_FUNCTION("gl_texture", KX_PolygonMaterial, pyattr_get_gl_texture), /* could be called 'bindcode' */
-
- /* triangle used to be an attribute, removed for 2.49, nobody should be using it */
{ NULL } //Sentinel
};