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author | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
commit | 6f3e5931052727358201e6648bd6011d99085414 (patch) | |
tree | b3893dc8bacb90a02dc9c9ed251b590a429496fe /source/gameengine/Ketsji/KX_PyConstraintBinding.cpp | |
parent | e35f73cd00f878706cd953fc3514e0b68b1b6f65 (diff) |
more graphics patches from Snailrose,
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
Diffstat (limited to 'source/gameengine/Ketsji/KX_PyConstraintBinding.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PyConstraintBinding.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp index 2317f9c3a9c..0e7ebc6442e 100644 --- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp +++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp @@ -362,7 +362,7 @@ static PyObject* gPyRemoveConstraint(PyObject* self, { if (PHY_GetActiveEnvironment()) { - PHY_GetActiveEnvironment()->removeConstraint((void *)constraintid); + PHY_GetActiveEnvironment()->removeConstraint(constraintid); } } Py_INCREF(Py_None); return Py_None; |