diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-23 09:41:10 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-23 09:41:10 +0300 |
commit | 5488175d0bc79b07fd3fb0f279323b4f33487b5f (patch) | |
tree | 2ec81f5875731025dfe3cb5102b29d36a9360538 /source/gameengine/Ketsji/KX_PyMath.h | |
parent | 1c088b454d21bfd55119110fa1dc01d9543c35f8 (diff) |
BGE Python API
* fixed segfaults in CListValue.index(val) and CListValue.count(val) when the pyTypes could not be converted into a CValue.
* added scene.objects to replace scene.getObjectList()
* added function names to PyArg_ParseTuple() so errors will include the function names
* removed cases of PyArg_ParseTuple(args,"O",&pyobj) where METH_O ensures a single argument.
* Made PyObjectFrom use ugly python api rather then Py_BuildValue(), approx %40 speedup for functions that return Python vector and matrix types like ob.orientation.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PyMath.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_PyMath.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h index 4e383e9b3d4..39c9c358792 100644 --- a/source/gameengine/Ketsji/KX_PyMath.h +++ b/source/gameengine/Ketsji/KX_PyMath.h @@ -131,20 +131,6 @@ bool PyVecTo(PyObject* pyval, T& vec) } /** - * Converts a python argument to an MT class. - * This paramater expects arguments as passed to a python method. - */ -template<class T> -bool PyVecArgTo(PyObject* args, T& vec) -{ - PyObject* pylist; - if (PyArg_ParseTuple(args,"O",&pylist)) - return PyVecTo(pylist, vec); - - return false; -} - -/** * Converts an MT_Matrix4x4 to a python object. */ PyObject* PyObjectFrom(const MT_Matrix4x4 &mat); |