diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-08-06 02:26:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-08-06 02:26:00 +0400 |
commit | 028d44c0751ca8bec0a404e0738b5b563222bf84 (patch) | |
tree | 98b5e3fb4cfe53daf00cd44bc44e6773eadf91c8 /source/gameengine/Ketsji/KX_PythonInit.cpp | |
parent | 553da831e6c7b772af5ee2fbe28758a31ac2c1dc (diff) |
Made Mathutils its own module rather then GanmeLogic.Mathutils
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 57ee52f9880..db4793de23d 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -738,9 +738,6 @@ PyObject* initGameLogic(KX_Scene* scene) // quick hack to get gravity hook ErrorObject = PyString_FromString("GameLogic.error"); PyDict_SetItemString(d, "error", ErrorObject); - // Add Blender.Mathutils module, duplicate code :/ - PyDict_SetItemString(d, "Mathutils", Mathutils_Init("GameLogic.Mathutils")); - // XXXX Add constants here /* To use logic bricks, we need some sort of constants. Here, we associate */ /* constants and sumbolic names. Add them to dictionary d. */ @@ -883,7 +880,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args) /* quick hack for GamePython modules TODO: register builtin modules properly by ExtendInittab */ if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") || - !strcmp(name, "Rasterizer")) { + !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils")) { return PyImport_ImportModuleEx(name, globals, locals, fromlist); } @@ -1176,6 +1173,11 @@ PyObject* initGameKeys() return d; } +PyObject* initMathutils() +{ + return Mathutils_Init("Mathutils"); // Use as a top level module in BGE +} + void PHY_SetActiveScene(class KX_Scene* scene) { gp_KetsjiScene = scene; |