diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
commit | 4f19c1a995de507044d1b5ada7fb7398cdb32096 (patch) | |
tree | e46c13dd84a493177c80af0715f8f9b09c333943 /source/gameengine/Ketsji/KX_PythonInit.cpp | |
parent | e56f71400060f10f73bed6b5c52fc537e5a0d617 (diff) |
spelling cleanup
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 82016e2fff3..b804bacf79e 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1757,7 +1757,7 @@ static void initPySysObjects__append(PyObject *sys_path, const char *filename) BLI_split_dir_part(filename, expanded, sizeof(expanded)); /* get the dir part of filename only */ BLI_path_abs(expanded, gp_GamePythonPath); /* filename from lib->filename is (always?) absolute, so this may not be needed but it wont hurt */ - BLI_cleanup_file(gp_GamePythonPath, expanded); /* Dont use BLI_cleanup_dir because it adds a slash - BREAKS WIN32 ONLY */ + BLI_cleanup_file(gp_GamePythonPath, expanded); /* Don't use BLI_cleanup_dir because it adds a slash - BREAKS WIN32 ONLY */ item= PyUnicode_DecodeFSDefault(expanded); // printf("SysPath - '%s', '%s', '%s'\n", expanded, filename, gp_GamePythonPath); @@ -1831,7 +1831,7 @@ static struct _inittab bge_internal_modules[]= { }; /** - * Python is not initialised. + * Python is not initialized. * see bpy_interface.c's BPY_python_start() which shares the same functionality in blender. */ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv) @@ -1859,7 +1859,7 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur Py_Initialize(); - if(argv && first_time) { /* browser plugins dont currently set this */ + if(argv && first_time) { /* browser plugins don't currently set this */ // Until python support ascii again, we use our own. // PySys_SetArgv(argc, argv); int i; @@ -1874,14 +1874,14 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur bpy_import_init(PyEval_GetBuiltins()); - /* mathutils types are used by the BGE even if we dont import them */ + /* mathutils types are used by the BGE even if we don't import them */ { PyObject *mod= PyImport_ImportModuleLevel((char *)"mathutils", NULL, NULL, NULL, 0); Py_DECREF(mod); } #ifdef WITH_AUDASPACE - /* accessing a SoundActuator's sound results in a crash if aud is not initialised... */ + /* accessing a SoundActuator's sound results in a crash if aud is not initialized... */ { PyObject *mod= PyImport_ImportModuleLevel((char *)"aud", NULL, NULL, NULL, 0); Py_DECREF(mod); @@ -1933,7 +1933,7 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev Py_FrozenFlag=1; #ifdef WITH_AUDASPACE - /* accessing a SoundActuator's sound results in a crash if aud is not initialised... */ + /* accessing a SoundActuator's sound results in a crash if aud is not initialized... */ { PyObject *mod= PyImport_ImportModuleLevel((char *)"aud", NULL, NULL, NULL, 0); Py_DECREF(mod); |