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authorCampbell Barton <ideasman42@gmail.com>2009-04-07 22:55:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-07 22:55:35 +0400
commitca1c3be3029a7a7aada686372ca1dd6ab39f0547 (patch)
treef19fc632907e34ff2e39560aad0faefd54c993d1 /source/gameengine/Ketsji/KX_PythonInit.h
parentbdfa61fbbe582bd37690ee79cfface325654b61c (diff)
BGE Py API
- Added OpenGL access to the game engine as a module so you can import BGL directly.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.h')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index b709cee2f37..97d23fe391c 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -45,6 +45,7 @@ PyObject* initGameKeys();
PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
PyObject* initMathutils();
+PyObject* initBGL();
PyObject* initVideoTexture(void);
void exitGamePlayerPythonScripting();
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);