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authorMitchell Stokes <mogurijin@gmail.com>2012-12-22 09:38:32 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-12-22 09:38:32 +0400
commit84966c3d0ae2d39fa4e691ed0131d8b94f8785e4 (patch)
tree96f1fbaac1e4b2f151c7726c90b8491a718666c1 /source/gameengine/Ketsji/KX_PythonInitTypes.cpp
parent8062bcd16f9e91d76dbd074f32b889ce2e0cba84 (diff)
BGE: Committing async LibLoad from Swiss. This does the lib loading in a separate thread to keep the BGE from freezing. Here is an example from the docs:
# Print a message when an async LibLoad is done import bge def finished_cb(status): print("Library (%s) loaded in %.2fms." % (status.libraryName, status.timeTaken)) bge.logic.LibLoad('myblend.blend', 'Scene', async=True).onFinish = finished_cb LibLoad() now returns a KX_LibLoadStatus object for information on the library loading. LibNew() and LibFree() are unaffected by this commit. In other words, the async option only works for LibLoad(). Furthermore it only works for Scenes, not Actions or Meshes.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInitTypes.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index 10c210cf16e..c6aa436537a 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -47,6 +47,7 @@
#include "KX_ConstraintActuator.h"
#include "KX_ConstraintWrapper.h"
#include "KX_GameActuator.h"
+#include "KX_LibLoadStatus.h"
#include "KX_Light.h"
#include "KX_FontObject.h"
#include "KX_MeshProxy.h"
@@ -199,6 +200,7 @@ void initPyTypes(void)
PyType_Ready_Attr(dict, KX_GameActuator, init_getset);
PyType_Ready_Attr(dict, KX_GameObject, init_getset);
PyType_Ready_Attr(dict, KX_IpoActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_LibLoadStatus, init_getset);
PyType_Ready_Attr(dict, KX_LightObject, init_getset);
PyType_Ready_Attr(dict, KX_FontObject, init_getset);
PyType_Ready_Attr(dict, KX_MeshProxy, init_getset);