diff options
author | Thomas Szepe <HG1_public@gmx.net> | 2015-03-24 02:23:40 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-03-24 02:23:40 +0300 |
commit | fd22a92939dc937216f50d1350a63de872e0a6be (patch) | |
tree | b0b2c22078c347ec0e033d48f02e7e878e817864 /source/gameengine/Ketsji/KX_PythonInitTypes.cpp | |
parent | 6c9502a6c1e8637922991171680986f1c9a17f6e (diff) |
BGE: Add new world API KX_WorldInfo (KX_Scene)
This Patch will add a the world API (mist, background, ambient) to KX_WorldInfo.
The new API uses now attributes.
Reviewers: campbellbarton, moguri
Reviewed By: moguri
Subscribers: klauser, brecht
Differential Revision: https://developer.blender.org/D157
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInitTypes.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInitTypes.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp index 828fd62f205..b3511e4e61a 100644 --- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp +++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp @@ -40,6 +40,7 @@ #include "BL_ArmatureConstraint.h" #include "BL_ArmatureObject.h" #include "BL_ArmatureChannel.h" +#include "KX_WorldInfo.h" #include "KX_ArmatureSensor.h" #include "KX_BlenderMaterial.h" #include "KX_CameraActuator.h" @@ -231,6 +232,7 @@ PyMODINIT_FUNC initGameTypesPythonBinding(void) PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator, init_getset); PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator, init_getset); PyType_Ready_Attr(dict, KX_Scene, init_getset); + PyType_Ready_Attr(dict, KX_WorldInfo, init_getset); PyType_Ready_Attr(dict, KX_NavMeshObject, init_getset); PyType_Ready_Attr(dict, KX_SceneActuator, init_getset); PyType_Ready_Attr(dict, KX_SoundActuator, init_getset); @@ -279,6 +281,7 @@ PyMODINIT_FUNC initGameTypesPythonBinding(void) /* Init mathutils callbacks */ KX_GameObject_Mathutils_Callback_Init(); KX_ObjectActuator_Mathutils_Callback_Init(); + KX_WorldInfo_Mathutils_Callback_Init(); #endif return m; |