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authorCampbell Barton <ideasman42@gmail.com>2009-04-05 18:01:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-05 18:01:49 +0400
commit033a63f8580227582a9695ebdd78ac0b4322e867 (patch)
tree61517f343a2908f894d54c46269baa5c54338135 /source/gameengine/Ketsji/KX_PythonInitTypes.cpp
parent7d4dc4f0f5d34d91703b2219323ef4a3db28a572 (diff)
BGE Bugfixes (mostly in the py api)
KX_PolygonMaterial and KX_BlenderMaterial - Added a print function (would raise a python error on printing) * Crashes * KX_GameObject SetParent - Disallowed setting a parent to its self, caused a recursion crash. KX_MeshProxy "materials" attribute was segfaulting because of my recent change - I was wrong, you do need to check material types (no idea why since they are both PyObject * at the base) KX_VisibilityActuator - Wasn't initialized with PyType_Ready() making it crash on access (own fault) * Crashes because of missing NULL checks * KX_PolygonMaterial's "gl_texture" attribute wasnt checking for a valid m_tface KX_GameObject - added checks for GetPhysicsController() KX_RayCast::RayTest - didnt check for a valid physics_environment KX_SceneActuator's getCamera python function wasnt checking if there was a camera.
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInitTypes.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index e2ff4ced122..8eeed5d853b 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -80,6 +80,7 @@
#include "KX_SCA_DynamicActuator.h"
#include "KX_SoundActuator.h"
#include "KX_TouchSensor.h"
+#include "KX_VisibilityActuator.h"
#include "SCA_PropertySensor.h"
#include "SCA_PythonController.h"
#include "SCA_RandomActuator.h"
@@ -177,6 +178,7 @@ void initPyTypes(void)
PyType_Ready(&KX_TrackToActuator::Type);
PyType_Ready(&KX_VehicleWrapper::Type);
PyType_Ready(&KX_VertexProxy::Type);
+ PyType_Ready(&KX_VisibilityActuator::Type);
PyType_Ready(&PyObjectPlus::Type);
PyType_Ready(&SCA_2DFilterActuator::Type);
PyType_Ready(&SCA_ANDController::Type);