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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-11-06 07:58:10 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-11-06 07:58:10 +0300 |
commit | 38b993f787b1694957f7c9876189f8ef9e346515 (patch) | |
tree | cf51058e0dc02eba41d1dd06d7fe3411412a8004 /source/gameengine/Ketsji/KX_RadarSensor.cpp | |
parent | b3395edd2a371de8ee56b3fbdfff4687750acccd (diff) |
Speed up the physics engine: hook the SOLID broad phase, so we can either reject the test or request the penetration depth test as necessary. Previously we were doing the penetration depth test, as well as SOLID's intersection test.
Diffstat (limited to 'source/gameengine/Ketsji/KX_RadarSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_RadarSensor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp index 798ebdfc944..1ad37504224 100644 --- a/source/gameengine/Ketsji/KX_RadarSensor.cpp +++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp @@ -88,7 +88,7 @@ CValue* KX_RadarSensor::GetReplica() // this will copy properties and so on... CValue::AddDataToReplica(replica); - replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_clientobject, KX_ClientObjectInfo::RADAR); + replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_gameobject, KX_ClientObjectInfo::RADAR); replica->m_sumoObj = new SM_Object(DT_NewCone(m_coneradius, m_coneheight),NULL,NULL,NULL); replica->m_sumoObj->setMargin(m_Margin); |