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authorCampbell Barton <ideasman42@gmail.com>2012-07-29 21:49:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-29 21:49:14 +0400
commitf608b3c44402ef5c58217481d93e7fa83c9cd7cf (patch)
treecc8211154eb5a3cf9e1d89484cbe48facd51b90e /source/gameengine/Ketsji/KX_RadarSensor.h
parentc41e1e434ab9defa35178ad8886d81b60d889e9a (diff)
code cleanup:
- building without python works again - rename maxi/mini to i_max/i_min (so thay are available for function names) - some minor edits to IK stretch setting (no functional changes).
Diffstat (limited to 'source/gameengine/Ketsji/KX_RadarSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index f1ed5b3c982..2de58f8b3a0 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -90,10 +90,11 @@ public:
KX_RADAR_AXIS_NEG_Z
};
- /* python */
virtual sensortype GetSensorType() { return ST_RADAR; }
-
+ /* python */
+#ifdef WITH_PYTHON
static PyObject* pyattr_get_angle(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+#endif
};
#endif //__KX_RADARSENSOR_H__