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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-04 07:00:13 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-04 07:00:13 +0400
commit44f45894c2fca8f7e0b7bbfff0e50f24e6c993a5 (patch)
tree740e361ce3f2fb47885348bed9b0ff5cd537a9ad /source/gameengine/Ketsji/KX_RadarSensor.h
parent4ff321d50773166712a611233437c7b19183087c (diff)
Miscellaneous Fixes:
Add Python Mapping method to CListValue Fix Bernoulli bool distribution python method for random actuator Fix Python IpoActuator methods setProperty and force acts local Make data objects private Better sort method for polygon materials - much easier to understand
Diffstat (limited to 'source/gameengine/Ketsji/KX_RadarSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 055041f749c..0e055357f18 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -77,6 +77,7 @@ public:
KX_RadarSensor();
virtual ~KX_RadarSensor();
virtual void SynchronizeTransform();
+ virtual CValue* GetReplica();
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */