diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-25 19:24:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-25 19:24:18 +0400 |
commit | 93f420b6669bd17646255b0990b0904681718da8 (patch) | |
tree | ff2a29c89a70496575e255a6f6a7d66bb4c2d16e /source/gameengine/Ketsji/KX_RayCast.cpp | |
parent | 93bc6fb829c4ee1e32f7891ec0b4989d908f45e2 (diff) |
correct typo's
Diffstat (limited to 'source/gameengine/Ketsji/KX_RayCast.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_RayCast.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_RayCast.cpp b/source/gameengine/Ketsji/KX_RayCast.cpp index 58bb61a51a2..7562265a536 100644 --- a/source/gameengine/Ketsji/KX_RayCast.cpp +++ b/source/gameengine/Ketsji/KX_RayCast.cpp @@ -86,7 +86,7 @@ bool KX_RayCast::RayTest(PHY_IPhysicsEnvironment* physics_environment, const MT_ break; } - // The biggest danger to to endless loop, prevent this by checking that the + // The biggest danger to endless loop, prevent this by checking that the // hit point always progresses along the ray direction.. prevpoint -= callback.m_hitPoint; if (prevpoint.length2() < MT_EPSILON) |