diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Ketsji/KX_RaySensor.cpp | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_RaySensor.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp index 1f36945ccaa..4902315fd47 100644 --- a/source/gameengine/Ketsji/KX_RaySensor.cpp +++ b/source/gameengine/Ketsji/KX_RaySensor.cpp @@ -43,6 +43,8 @@ #include "KX_IPhysicsController.h" #include "PHY_IPhysicsController.h" +#include <stdio.h> + #ifdef HAVE_CONFIG_H #include <config.h> #endif @@ -311,7 +313,7 @@ bool KX_RaySensor::Evaluate() return result; } - +#ifndef DISABLE_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ @@ -366,3 +368,5 @@ PyObject* KX_RaySensor::pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_ Py_RETURN_NONE; } + +#endif // DISABLE_PYTHON |