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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:05:15 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:05:15 +0400 |
commit | 2fd6e728513f46e1f313667dfcf6b3d6e09cad39 (patch) | |
tree | 97306352111268430c9c5bcd75c1638be098cc0d /source/gameengine/Ketsji/KX_RaySensor.h | |
parent | 9827bf0cd7c94273e147caae6bb254cf70aed221 (diff) |
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_RaySensor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h index 528f52f27a7..8d361f53d3e 100644 --- a/source/gameengine/Ketsji/KX_RaySensor.h +++ b/source/gameengine/Ketsji/KX_RaySensor.h @@ -73,7 +73,7 @@ public: KX_PYMETHOD_DOC(KX_RaySensor,GetHitNormal); KX_PYMETHOD_DOC(KX_RaySensor,GetRayDirection); - virtual PyObject* _getattr(char *attr); + virtual PyObject* _getattr(const STR_String& attr); }; |