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authorKent Mein <mein@cs.umn.edu>2008-09-06 06:46:11 +0400
committerKent Mein <mein@cs.umn.edu>2008-09-06 06:46:11 +0400
commit8675ff6d1dc4d5b9967aa825e5dc23620a0179bb (patch)
treecb7cc6f53fb2847eb26f366672a6fdf558b31091 /source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
parente279aadb9721d881167bd978a44a3408c8578def (diff)
Trying to keep things compiling on my imac (10.4.11)
I'm getting this error now: GPG_Application.cpp: In member function 'void GPG_Application::stopEngine()': /System/Library/Frameworks/Python.framework/Versions/2.3/include/python2.3/marshal.h:12: error: too many arguments to function 'PyObject* PyMarshal_WriteObjectToString(PyObject*)' GPG_Application.cpp:720: error: at this point in file Are we offically not supporint older versions of python now? :) Kent
Diffstat (limited to 'source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index a7330b9a20a..579ad94206b 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -39,6 +39,8 @@
#include "KX_GameObject.h"
#include "KX_IPhysicsController.h"
+#include "gen_utils.h" /* Python stuff */
+
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif