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authorCampbell Barton <ideasman42@gmail.com>2012-07-19 03:03:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-19 03:03:27 +0400
commitd0e892a7286791a4b2d1c5d7321fe8fe040819dd (patch)
tree43a9024562d8272d3211e75bea0b614d286196c8 /source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
parentdb14b97be6917d961c893ba6e0188c927ffa67b0 (diff)
quiet double promotion warnings for the game engine.
Diffstat (limited to 'source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp65
1 files changed, 32 insertions, 33 deletions
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 39b7c44eda9..841feda5237 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -1,40 +1,39 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
/** \file gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
* \ingroup ketsji
+ *
+ * Add an object when this actuator is triggered
*/
-//
-// Add an object when this actuator is triggered
-//
-//
-// ***** BEGIN GPL LICENSE BLOCK *****
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-// All rights reserved.
-//
-// The Original Code is: all of this file.
-//
-// Contributor(s): none yet.
-//
-// ***** END GPL LICENSE BLOCK *****
-// Previously existed as:
-
-// \source\gameengine\GameLogic\SCA_AddObjectActuator.cpp
-
-// Please look here for revision history.
+/* Previously existed as:
+ * \source\gameengine\GameLogic\SCA_AddObjectActuator.cpp
+ * Please look here for revision history. */
#include "KX_SCA_AddObjectActuator.h"
#include "SCA_IScene.h"